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How To Get To Black Rock Processing Control

I've been blundering my way through the Control game, until I came up against one of those seemingly impossible to cleft puzzles: I need to go to Black Rock Processing in the Maintenance Sector to movement the story forwards. That'due south not an like shooting fish in a barrel feat. I'll tell you where I got stuck, and how I somewhen got it, and how I worked it out.

We beginning our journey at the Sector Lift and head downwardly to the Maintenance Sector. From here we movement frontwards into a room with four exits, one of which reads Black Stone Processing, on the left. These were all blocked past The Hiss earlier, but thankfully we rectified this.

A few minor goons are waiting for us, we deal with them and pass through the Security Check gates and on to a heavy looking tripe door mechanism that opens automatically every bit nosotros approach. We've seen a smilier mechanism on our way to the Ashtray Maze, yet this time the bridge that should probably get us to the other side is missing. All we meet is a gap too broad to cross.

Lacking whatever hovering or flying abilities, I thought perhaps I'm in the wrong section. There'south too the Black Rock Quarry to which we can get using the Sector Lift downward to the Maintenance Sector Access Corridor, then through the NSC Command Room and on to that rather rickety looking elevator to the third level. Notwithstanding, an access clearance Level 5 is needed to enter, and then that's not the way to go either. Besides, that's not Blackness Rock Processing – information technology's the Quarry afterward all.

So how practise we get to Blackness Rock Processing and then? By not following the signs of form! When we look to our left in the scary dark room above, we tin can see an intact bridge connecting to the other side. Logic dictates that if we endeavor to attain it, we might discover another way over.

Let's exit the room and turn right, then up the stairs and into the Turbine Room. Looks like it'due south another telekinetic cube puzzle that needs our attending. Ane cube is already in its place, another one is across and behind the deadly spinning turbines. That one is piece of cake to place. In that location is a third one however, just nosotros tin can't meet it from here. We take to spring over those mortiferous turbines with a another telekinetic trick, namely a combination of jumping and lunging forrad.

If you don't make it, you'll incur some damage and fall into the room beneath. If you're successful, yous'll state on the other side. That'due south where you want to be! Before y'all exercise, take hold of a couple of those glowing cubes and hurl them over to the other side. You lot'll need them there.

Jump over, then garb a cube and go up the stairs to however some other turbine ravine, across which is the empty slot for that elusive third cube. Popular it in and jump across this deadly turbine also, using the same flim-flam as above.

At present head forward through the orangish band low-cal and you'll see a strangely familiar cord. Pull it three times to get to…

The Oceanview Motel

We've played a like puzzle to this ane earlier. It involves the bong at the reception desk. Remember the sign that said "rule of three applies"? It still applies in the motel, merely at that place's a slight twist to the puzzle. If you lot're similar me, I'm sure you'd like to work this 1 out yourself. I'll tel you the solution underneath the screenshot.

Here'southward how this works:

  • printing the bell once to open the first room
  • press it once again to open up both rooms
  • press it a tertiary fourth dimension to open up all 3 rooms (if you solved the puzzle correctly)

When the first ii rooms open, yous'll observe that yous can motion sure objects in the 2d room. Like the chair, the radio, the movie and a constitute behind the door. Compare the position of all items in the first room and move them to the same position in the 2d room, probably to put the rooms in synchronicity. If you've placed the objects just right, a creepy audio will play (very subtly mind yous). Now go back to the bong and press information technology again to open all three rooms.

Grab the central on the desk from the third room at the end of the hallway and open the Black Pyramid Door with it. As nosotros would expect, this room too has a pull cord on the ceiling, just backside it we'll find Jesse standing in the position she merely did before arriving here at the motel. Creepy!

Pull the cord 3 times and you lot'll terminate up back in the same position seen in the motel painting. This time whoever, the bridge from the Black Rock Processing door is extended and we can walk across. Nice! Nosotros can get in that location via a convenient corridor that drops united states of america down after the Security Check gate, but information technology'southward a fall from very high so it'll lead to some damage. Or we tin can retrace our steps, jump across those turbines over again – up to you.

And that'southward how we go to Black Rock Processing.

Should you decide to buy CONTROL, or anything else from the Ballsy Store (including Unreal Assets), and if you institute this helpful, please enter my Epic Creator Code JAY-VERSLUIS at checkout. Information technology'll go me a small commission.

How To Get To Black Rock Processing Control,

Source: https://www.versluis.com/2019/09/how-to-reach-black-rock-processing-in-control/

Posted by: scottchisomen.blogspot.com

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